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Subject: Re: Would Hiarcs 7.32 Win in a Match against....

Author: Joshua Lee

Date: 10:52:00 06/01/00

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>>>>>>>>maybe everyone interested should have their respective software analyze older
>>>>>>>>games like that of Cray Blitz and Hitech.
>>>>>>>
>>>>>>>
>>>>>>>I did this for the 1986 WCCC event (Cray Blitz only). I was amazed that Crafty
>>>>>>>did not find one single tactical blunder, even though Crafty of today is
>>>>>>>searching far faster than CB of 1986 (we were doing about 160K nodes per second
>>>>>>>back then on an 8 cpu YMP I believe).  I used "annotate" for each game played.
>>>>>>>
>>>>>>>Chris whittington raised the question of a really ugly looking move Bh7 against
>>>>>>>Bobby I think.  And he criticized it endlessly.  And then we discovered that it
>>>>>>>was forced and CSTal also liked the _same_ move.  :)
>>>>>>>
>>>>>>>That says a lot about the robustness of a good 1986 search on pretty good 1986
>>>>>>>hardware.  It is easy to reproduce the test since crafty will annotate a
>>>>>>>collection of PGN game scores (in a single file) at one batch run,
>>>>>>>automatically.
>>>>>>>
>>>>>>>I think you will find that the tactical mistakes of the 1986 supercomputers are
>>>>>>>_very_ hard to find with today's PC machines.
>>>>>>
>>>>>>Tactical mistakes of deep thought are not hard to find with today PC's program.
>>>>>>The last one was against Fritz3 but I found more mistakes in some games that
>>>>>>they lost or did not win.
>>>>>>
>>>>>>Uri

Not so, I am agreeing more and more with Dr. Hyatt here. I looked at 1983 games
and their were endgame and tactical errors (if ofcourse they weren't opening
book mistakes) Beyond games played in 1983 and upto Deep Thought-Kasparov 1989
this is a bit more difficult to say. I tried finding the mistakes but saw that
it is beyond 11ply. I will continue to look at the games with and without the
computer as you would be suprised by just looking at the move that you can spot
ugly mistakes and even if it isn't obvious subtle errors pop up.



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