Author: Frank Schneider
Date: 12:54:08 06/01/00
Go up one level in this thread
On June 01, 2000 at 08:27:42, blass uri wrote: >On June 01, 2000 at 06:58:55, Kai Skibbe wrote: ><snipped> >>I remember that I have implemented the evaluation code for bad trades >>similar to crafty and so it isn“t surprising that Crafty also want to play >>Bxh5 with a slightly negative evaluation (-0,28). > > >Similar to crafty or identical to crafty? Gromit is absolutely different from crafty: different boardrepresentation (no bitboards), different extensions, different eval, ... > >I wonder if programmers copy part of crafty's code without understanding >exactly everything. > >It seems that in this case the programmer thought that he understands everything >but did not understand everything. but he tested and now he understands. Bob did find the same bug some hours ago (nice coincidence :-), but otherwise Kai's message would have saved him a lost game and an hour trying to find the bug. Frank > >I think the right way is to try to understand everything but to copy nothing and >write everything that you understand in your own words. > >Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.