Author: pete
Date: 03:34:44 06/02/00
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On June 02, 2000 at 03:17:10, Adrien Regimbald wrote: >Hello, > >I can't speak for everyone here - but I get the impression that the majority of >chess programmers in this forum are much more interested in improving their >program's level of play rather than how glitzy it is :P > >Personally, I've never cared much for 3-d boards on a computer screen on any >chess program that I've seen it on - I haven't even seen one that I was only >mildly irritated by! yes ; I think I didn't express my thoughts clearly enough. 1.) The majority of chessprogrammers might be true , but my message was more directed to the minority of _commercial_ chessprogrammers and as many of them tried to implement 3D-boards in some way it can't be so uninteresting. 2.) What I understand from your answer and especially from some posts of the other sub-thread is that there is in fact a quite _big_ genereral interest in usuable 3D-boards. a.) People looked at the availlable ones and thought they weren't good . b.) After looking at the 3D-board-implementation of a few programs came to the conclusion : ok , those boards are of no worth ; 2D is better now . People also became used to it as time went by . 3.) Now the thing I wanted to point attention to : There is an implementation of 3D-boards that is just perfect ; it doesn't look any more complicated in design than that of other programs ( no fancy visual effects or sth like that ) ; it just solved the visibility problem very well . It is BlitzIn2 . I hope that others check it ( which is 10 minutes work ) and if I am not the only one thinking it is great that programmers look at it , compair with their own ones and maybe adapt . It is interesting that the frustration about current implementations is obviously so big that noone can imagine that a fine 3D-board exists :-) regards. pete > >Perhaps if you are truly interested in this, then you might want to try other >forums - forums for GUI design / 3-d graphics, etc, etc. > > >Regards, >Adrien.
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