Author: Joshua Lee
Date: 20:28:52 06/02/00
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> >Bxh6 has been a test suite position for many years. Here is what happened to us >that year. Right at the last minute, our primary machine at Cray Research >became unavailable due to a complete moving of their corporate research lab to >a new facility. They made arrangements for us to use a pretty old cray at >the University of Minnesota. The only problem was that the Minnesota machine >didn't have the "interactive access facility" hardware, which meant it could >only be used via batch processing. To get CB to make a move, I edited a batch >file which had all of the current game's moves included. I would add the new >move, then submit the job, which went thru a queueing front-end machine, and >on to the cray. To be safe, I had to set the search time per move to about 1 >minute, rather than 3, even though we were playing 40/2hr time controls. I >could not use any pondering or anything. > >On that move, Qxb6, we went 1 ply too shallow to see the forced draw by Bxh6. >Had we been "interactive" so that we would have been using normal time controls, >we would have seen that even back then. Unfortunately, we didn't. There were >other such things that happened to us over the years, so it was just "part of >the normal course of unexpected events." > > >PC programs were _always_ slow. Even on occasions when we were not as "smart" >as our opponents, we could usually out-search them anyway and _still_ win. Of >course, we worked on those "holes", but as we found out, speed covers up for a >lot of things. I knew there had to be an explanation as it isn't too deep of a move like Qe3 in the DB-Kasparov game. I made my way to 1985 games and i was wondering what you could tell me of the search depths for both CB and Hitech during their matchup i am about to start analyzing this game as i had already found a win for Bebe in it's game against Hitech. I had heard that Hitech's nps was 200K in 1995 but what about before then? thanks again
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