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Subject: Re: Eugen vs Crafty (would more chess knowledge help?)

Author: Robert Hyatt

Date: 19:48:13 10/29/97

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On October 29, 1997 at 22:37:05, jeff wrote:

>This is one of those endgames that call more for chess knowledge than
>NPS.  After 45. Rxf3, crafty's king cannot protect the connected passed
>pawns whereas Eugen's king position (near its pawns) gives it the win.
>Every chess program in my possession gives this approx 0.00 dead even.
>Chances are that all of them would have fallen into the same trap.
>Any opinions?

I looked at both losses by crafty.  The eugen game was pure luck, plain
and simple.  In this case, bad luck.  Two connected passers against two
doubled isolated passers is a no-brainer.  *normally*.. :)

the only game I didn't like was the virtual chess game, and it really
wasn't bad until the end, where a simple position held a fairly deep
tactical resource that crafty saw, but only after it had happened.  I
didn't like letting the opponent double queen and rook on the 7th, but
crafty defused that handily, so I suppose it ended o.k...

But you are right... that isn't a NPS issue particularly, it is a
knowledge
problem.  But I don't consider it insoluble.  I'm working on it....  I
haven't done so well, it would seem.  :)



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