Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Is there a program with more knowledge about endgames?

Author: Bo Persson

Date: 08:39:45 06/04/00

Go up one level in this thread


On June 03, 2000 at 12:49:03, Albert Silver wrote:

>On June 03, 2000 at 10:41:58, blass uri wrote:
>
>>My observation is that programmers did not try to teach program some rules
>>about endgames(for example about the fact that KRPPP vs KRPP is almost always a
>>draw when all pawns are on the same side).
>
>That's less than obvious you know. Perhaps this position, but you'd be surprised
>at what can be won at times. Check out Korchnoi's book on endgames to see some
>of the positions he managed to win. Impressive technique.
>
>>
>>
>>I know no program that knows that this position is probably a draw(evaluation of
>>less than 0.5 pawns advantage for white):
>>
>>[D]5rk1/6pp/8/8/8/8/5PPP/5RK1 w - - 0 1
>>
>>I am interested to know if there is a programmer who try to teach his(her)
>>program as much as possible about endgames by teaching it rules from chess books
>>without caring about nps and about being better in games.
>>
>>Uri
>
>What rules would you suggest? There are some obvious ones, but there are also
>very disputable ones that have too many exceptions to be of much use, other than
>to a human player. I know that many of the program have the more obvious ones
>such as the advantage of rook and bishop vs. rook and knight, or bishop vs.
>knight in pawn endings with pawns on both wings, BUT knight over bishop if the
>pawns or connected on the same wing, etc... What other rules though? Most
>positions admit too many exceptions for to be of much use, and really just have
>to be played out.
>
>                                       Albert Silver

Don't worry about the rules. This will be solved anyway, once we get to the
9-piece tablebases.  :-)


Bo Persson
bop@malmo.mail.telia.com



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.