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Subject: Re: Interesting result from SSDF

Author: Robert Hyatt

Date: 20:17:12 06/09/00

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On June 09, 2000 at 15:18:01, Amir Ban wrote:

>On June 09, 2000 at 10:33:33, Robert Hyatt wrote:
>
>>On June 09, 2000 at 06:26:17, Amir Ban wrote:
>>
>>>On June 08, 2000 at 16:10:16, blass uri wrote:
>>>
>>>>On June 08, 2000 at 15:25:22, Amir Ban wrote:
>>>>
>>>>>Ok, here's my two cents:
>>>>>
>>>>>The most likely estimate for the game outcome is the overall match result
>>>>>(33.5/41). The probability for any *particular* sequence of 10 games (say the
>>>>>last 10) to be 10-0 is (33.5/41)^10 = 13.3%.
>>>>>
>>>>>If you want probability for any sequence anywhere, the probability is larger, as
>>>>>you point out.
>>>>>
>>>>>If you suspect the 10-0 result, you can argue that the most likely estimate
>>>>>should discount this result, so this gives you a probability of (23.5/31)^10 =
>>>>>6.3%.
>>>>
>>>>If you use the most likely estimate
>>>>The probability for 10:0 is smaller than (23.5/31)^10 because there are draws.
>>>>
>>>>The result was +20, =7.-4 so if you use the most likely estimate you get
>>>>probability (20/31) for Junior to win
>>>>7/31 for a draw and 4/31 for a loss
>>>>
>>>>(20/31)^10=0.012493... so the probability is less than 2%
>>>>
>>>>I ignored the fact that the white probability is different from the black
>>>>probability but not ignoring it does not change much the result because you get:
>>>>
>>>>(10/15)^5*(10/16)^5 that is 0.012558...
>>>>
>>>>If you do not ignore the last 10 games and ignore the colours you get
>>>>(30/41)^10=0.043992...
>>>>
>>>>Uri
>>>
>>>All right, you are right about the draws.
>>>
>>>My presentation of the problem was more complicated than necessary. Here is the
>>>question in its simplest form:
>>>
>>>A match of 41 games concluded with 30 wins, 7 draws and 4 losses. It is unknown
>>>in which order these wins/draws/losses occurred.
>>>
>>>Out of all possible permutations with the same result, what percent of the
>>>permutations have a sequence of at least 10 wins ?
>>>
>>>This is clear cut question for the combinatorics gurus in this newsgroup.
>>>
>>>There seems to be gross difference of opinion about the result of this, so until
>>>we get an answer, we can have an opinion poll about the result.
>>>
>>>My guess: 40%.
>>>
>>>Amir
>>
>>
>>As I mentioned before, I am simply worried that reusing the engine over and
>>over might be the problem.  IE if you just crank up two copies of crafty and
>>let 'em play, over and over, if one breaks, it will remain broken and will
>>likely lose every game (or nearly every game) from that point forward.
>>
>>Since I don't test like this, it is very possible...
>>
>>And that would explain a sudden string of 0's at the end...  and it would
>>explain things if the 0's stop after a restart or another tester plays games,
>>since he would start a new crafty.
>
>Of course, that is a possible explanation for this otherwise incredible result.
>
>Another possible explanation is that there is a bug in Junior that something
>doesn't reset correctly and the engine starts playing stronger than intended,
>and wins every game. I definitely need to look into that.
>
>Amir


Perhaps while you are looking, you can look into losing the sarcasm?

eh?



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