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Subject: Re: Problem with the new crafty 17.11

Author: Eugene Nalimov

Date: 21:59:21 06/09/00

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On June 10, 2000 at 00:40:09, Robert Hyatt wrote:

>On June 09, 2000 at 02:04:43, Dann Corbit wrote:
>
>>Problems, problems.
>>Run bench, and bad magic happens:
>>
>>Bunch of this goes on...
>>
>>piece=1,from=11,to=20,captured=3
>>ply=8
>>captured a king
>>piece=7,from=27,to=20,captured=3
>>ply=8
>>captured a king
>>piece=5,from=27,to=20,captured=3
>>ply=8
>>captured a king
>>piece=7,from=20,to=4,captured=3
>>ply=7
>>captured a king
>>piece=7,from=20,to=4,captured=3
>>ply=7
>>captured a king
>>piece=7,from=34,to=27,captured=3
>>ply=12
>>captured a king
>>piece=5,from=34,to=27,captured=3
>>ply=12
>>captured a king
>>piece=7,from=20,to=27,captured=3
>>ply=12
>>
>>bad move from hash table, ply=5
>>bad move from hash table, ply=11
>>bad move from hash table, ply=11
>>bad move from hash table, ply=11
>>bad move from hash table, ply=12
>>bad move from hash table, ply=13
>>bad move from hash table, ply=13
>>bad move from hash table, ply=13
>>bad move from hash table, ply=13
>>bad move from hash table, ply=13
>>bad move from hash table, ply=13
>>bad move from hash table, ply=13
>>
>>Finally, crashes out to DOS prompt.
>
>
>
>The above is an unknown problem, but the original 17.11 source was released
>with "lazy eval" disabled.  I did this last week while debugging the draw
>problem that someone else also found and fixed (and reported here).  While I
>was debugging, it helped to disable lazy eval, but I forgot to turn it back
>on.  That explains why it was way slower than normal, although I must say it
>has been playing just fine for several days with that turned off...
>
>new source is out with lazy eval active again...

New executables will be on Monday...

Eugene



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