Author: Eugene Nalimov
Date: 21:59:21 06/09/00
Go up one level in this thread
On June 10, 2000 at 00:40:09, Robert Hyatt wrote: >On June 09, 2000 at 02:04:43, Dann Corbit wrote: > >>Problems, problems. >>Run bench, and bad magic happens: >> >>Bunch of this goes on... >> >>piece=1,from=11,to=20,captured=3 >>ply=8 >>captured a king >>piece=7,from=27,to=20,captured=3 >>ply=8 >>captured a king >>piece=5,from=27,to=20,captured=3 >>ply=8 >>captured a king >>piece=7,from=20,to=4,captured=3 >>ply=7 >>captured a king >>piece=7,from=20,to=4,captured=3 >>ply=7 >>captured a king >>piece=7,from=34,to=27,captured=3 >>ply=12 >>captured a king >>piece=5,from=34,to=27,captured=3 >>ply=12 >>captured a king >>piece=7,from=20,to=27,captured=3 >>ply=12 >> >>bad move from hash table, ply=5 >>bad move from hash table, ply=11 >>bad move from hash table, ply=11 >>bad move from hash table, ply=11 >>bad move from hash table, ply=12 >>bad move from hash table, ply=13 >>bad move from hash table, ply=13 >>bad move from hash table, ply=13 >>bad move from hash table, ply=13 >>bad move from hash table, ply=13 >>bad move from hash table, ply=13 >>bad move from hash table, ply=13 >> >>Finally, crashes out to DOS prompt. > > > >The above is an unknown problem, but the original 17.11 source was released >with "lazy eval" disabled. I did this last week while debugging the draw >problem that someone else also found and fixed (and reported here). While I >was debugging, it helped to disable lazy eval, but I forgot to turn it back >on. That explains why it was way slower than normal, although I must say it >has been playing just fine for several days with that turned off... > >new source is out with lazy eval active again... New executables will be on Monday... Eugene
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.