Author: Robert Hyatt
Date: 20:10:25 06/10/00
Go up one level in this thread
On June 10, 2000 at 04:02:24, Aaron Tay wrote: >On June 09, 2000 at 23:58:57, Peter McKenzie wrote: > >>More advice: where possible, steer the game towards double edged positions. In >>simuls, GMs will try to win games using technique - you know, get a small edge, >>snuff out counterplay, slowly squeeze the opponent to death if he/she doesn't >>blunder first. >> >>So where possible, muddy the waters a little so the GM has to actually think as >>opposed to playing on auto-pilot. If it doesn't work in your game, it might >>distract Mr Karpov from some of your neighbours games :-) > >Exactly..But i would sugguest knowing when to start muddying the >water..Generally if you manage to survive late into the game, he will start >tiring out, and that's the time to start making complications.. > >But of course, you haVE to somehow surivive untill then.. You can't wait too late. He is only playing 8 players (I think). That means that by move 30 or so, it will likely be down to a couple of players. No way to beat him on complications unless everyone survives that long. :)
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.