Author: Robert Hyatt
Date: 08:21:16 06/12/00
Go up one level in this thread
On June 12, 2000 at 10:04:29, pete wrote: >On June 12, 2000 at 09:40:20, Andrew Williams wrote: > >>On June 12, 2000 at 05:10:54, Peter McKenzie wrote: >> >>>I watched following game on ICC this evening. The game was funny because I'd >>>just been thinking that Chop (Beadle) sacs the exchange too often and was >>>thinking of ways to fix this problem. When I saw Rxa4 come along in this game I >>>though 'oh now, here we go again', but as events unfolded Chop whipped up a cool >>>attack. These are the sort of games that keep me interested in this silly hobby >>>of computer chess :-) I don't think you'll find the Rf8-f5-d5-d1 rook walk in >>>too many text books. >>> >> >>Hi Pete, >> >>Contrary to what I was saying on ICC the other day, PM likes Rxa4 from ply 1. >>Clearly that wide-open King position is just too much to resist. By depth 12, >>however, the score is still -0.60. What score did chop think it was getting >>with the exchange? What does Amateur like here, Will? >> >>Cheers >> >>Andrew >> > >Sorry to jump in ;-) : > >Bringer gives > >0:00:00.3 ( 4/14) 12116 -1.38 b4xa4 b3xa4 a6xc4 c1-b1 c4xa4 >0:00:01.0 ( 5/16) 55777 -1.55 d6-d5 >0:00:01.5 ( 5/16) 111154 -1.31 d6-d5 a2-a3 b4xa4 b3xa4 a6xc4 >0:00:04.2 ( 6/17) 346885 -1.36 d6-d5 e3-c5 b4-b7 d1-d2 d5xc4 c5xc4 >a6xc4 >0:00:09.8 ( 7/19) 768254 -1.48 d6-d5 e3-c5 b4-b7 h1-f1 d5xc4 c5xc4 >a6xc4 b3xc4 b7-b4 >0:00:11.7 ( 7/20) 950394 -1.47 b4xa4 >0:00:12.8 ( 7/20) 1027806 -1.40 b4xa4 b3xa4 a6xc4 c1-b1 c4xa4 f2-f4 >a4-b4 >0:00:21.0 ( 8/22) 1679004 -1.32 b4xa4 b3xa4 a6xc4 c1-b1 c4xa4 f2-f4 >c6-c5 b1-a1 c5-c4 >0:00:36.0 ( 9/27) 2980817 -1.31 b4xa4 b3xa4 a6xc4 c1-b1 c4xa4 f2-f4 >d6-d5 h1-e1 f8-f6 b1-a1 >0:01:00.6 (10/28) 5124858 -1.32 b4xa4 b3xa4 a6xc4 c1-b1 c4xa4 f2-f4 >c6-c5 b1-a1 c5-c4 >0:01:59.7 (11/32) 10369795 -1.35 b4xa4 b3xa4 a6xc4 c1-b1 c4xa4 f2-f4 >c6-c5 b1-a1 c5-c4 h5-h6 > >As Bringer really loves being an exchange up I suspect most programs will play >Rxa4 if correct or not . You mean exchange _down_??? + 2 pawns for the exchange, so material is equal...
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