Author: Dann Corbit
Date: 14:20:41 06/13/00
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On June 13, 2000 at 17:13:36, Pete Galati wrote: [snip] >>A chess program needs only one thing to play chess: >>A legal move generator. >> >>No evaluation is needed. When there are no more legal moves, the game is over. > >That's pretty funny, because at some brief moment I though that SAN could play >Chess, and I hadn't looked all that closly at it's code at all. So I was >playing against it, and being a lousey Chess player, it still took me several >moves to Checkmate the thing, even though it was just basically making random >moves. And like an idiot, I'm looking at these moves and trying to figure out >why SAN made that move going "hmmm, must have something up it's sleave" > >It's frightening to think that I might only be marginally better than a program >that only has the ability to generate rather random legal moves. On the bright side, once every 1e200 games the thing will play like Kasparov. Maybe you pushed Kaspy around and didn't even know it. Maybe each move *was* some kind of incredible brilliancy. ;-)
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