Author: blass uri
Date: 06:53:03 06/14/00
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On June 14, 2000 at 09:14:25, Hans Gerber wrote: <snipped> >Did you see a situation before where a >computer rejected to win material? No please, not again the examples where also >Crafty rejected such pills. I saw cases when programs sacrificed material for positional advantage. The first game when a program sacrificed material for positional reasons was played in 1974 and most programs of today cannot find the right sacrifice in tournament time control. Uri
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