Author: Steve
Date: 20:06:25 06/16/00
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On June 16, 2000 at 16:42:44, Christopher R. Dorr wrote: >I do understand your frustration, but I think it's important to remember that >CM7000 is a mass-market program; 99.99% of their customers don't care about the >hash table issue. On a modern machine, this is perhaps the difference between a >USCF 2550 level and a USCF 2535 level. For the vast majority of users, it makes >no difference. At blitz time controls, which is what the vast majority plays >most of their games at, this would make even less difference. > >To fix this would probably require several dozen hours of coding, testing, and >distributing. Let's say 50 hours of developer/tester time. At $40 an hour, this >is $2000 to fix a bug that makes virtually no difference in strength, and affets >a *very* few customers. Additionally, it pulls a developer away from his/her >work on the next version. I wouldn't fix it either. > >The 'professional' programs sell 90% of their programs to afficionados who *do* >care about such things. Thus they are much more likely to fix these problems, as >they directly impact their bottom line. I think the response of the CM7000 team >is both reasonable and to be expected. > >Chris I must respectfully disagree. If Chessmaster induced serious players to buy Chessmaster 7000 by representing it (expressly or implicitly) to be an improvement over Chessmaster 6000 -- and I seem to recall receiving an advertising brochure to that effect -- they have a lot of nerve telling people, after they buy the product, that it is actually INFERIOR to Chessmaster 6000 and that it's just their tough luck.
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