Author: John Stanback
Date: 15:56:14 06/19/00
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On June 19, 2000 at 18:38:12, John Coffey wrote: >On June 19, 2000 at 16:54:46, Tom Kerrigan wrote: > >>On June 19, 2000 at 16:27:58, John Coffey wrote: >> >>>Let us say that I have a system with not much RAM, like the Gameboys that I >>>program. Transposition tables are out of the question. The Gameboy Advanced >>>(16 mhz risc processor) has 1/4 meg available as an option that can be placed on >>>an external cartridge, but I figure that is not enough to do anything. >> >>256k is a terrific size for a hash table, esp. if the processor is 16mhz. >> > >Assuming that you could get 4,000 positions per second. 256K is about 16K >positions. You would fill up the table in about 4 seconds. Still it might >prove useful. > >John Coffey I agree with Tom, even a tiny table with 4K positions is a lot better than nothing. Use depth priority replacement for at least 1K positions to get good ordering near the root and "replace always" for the rest. John
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