Author: James Robertson
Date: 16:54:39 06/19/00
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On June 19, 2000 at 19:48:36, Larry Griffiths wrote: >I have found bitboards to be an even trade-off on my Pentium system. I have to >update about 6 bitboards when a piece moves and this generates a lot of >instructions. I get it back in my IsKingInCheck code so it evens out. While detecting check is faster with bitboards if you have many pieces on the board, I think it is actually slower in endgame positions. :( James > I like >to have fast move generation code, but most of my gains have been through >alpha-beta, hash-table, killer-move and movelist ordering etc. > >Larry.
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