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Subject: Re: Rough comparison between rotated bitboards and 0x88

Author: Ralf Elvsén

Date: 09:18:06 06/20/00

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I'm asking about things I don't have much personal experience from
so forgive me if this is a stupid question. With BB, as I understand
it, one usually have a lot of precomputed BB-arrays, like bishopsMoves[square],
maybe blocks[from][to]  or the rotated BB-stuff. Is this causing problems
for the cache? How much precomputed stuff is needed in 0x88 compared to this?

Ralf



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