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Subject: Re: Make it push the pawns....

Author: Robert Hyatt

Date: 19:05:16 06/20/00

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On June 20, 2000 at 20:40:47, Simon Waters wrote:

>Looking at the positions Gnu chess doesn't solve at 5s/move in the GMG1/2/3 EPD
>files - 4 of these appear to be cases of when it is a good idea to 'push' the
>central pawns.
>
>Mainly WP d5,e4 BP d6 - white pushed e5
>
>How have people coded functions to encourage this push?
>
>The only route I can see is to have flags which indicate when it is desirable to
>do so, and switch them when it occurs. This is a bit of a pain in the Crafty and
>Gnu code bases.
>
>I guess coding for few pawns in the center might help.
>
>Ideas anyone.


There are several ways.  Penalize non-moved central pawns.  Give a bonus for
your pawns on each central square.  It needs adjusting for some openings (IE
if you play d4, you are more likely to want to play c4 early than you are e4.

etc...



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