Author: Wayne Lowrance
Date: 06:05:06 06/21/00
Go up one level in this thread
On June 20, 2000 at 22:05:16, Robert Hyatt wrote: >On June 20, 2000 at 20:40:47, Simon Waters wrote: > >>Looking at the positions Gnu chess doesn't solve at 5s/move in the GMG1/2/3 EPD >>files - 4 of these appear to be cases of when it is a good idea to 'push' the >>central pawns. >> >>Mainly WP d5,e4 BP d6 - white pushed e5 >> >>How have people coded functions to encourage this push? >> >>The only route I can see is to have flags which indicate when it is desirable to >>do so, and switch them when it occurs. This is a bit of a pain in the Crafty and >>Gnu code bases. >> >>I guess coding for few pawns in the center might help. >> >>Ideas anyone. > > >There are several ways. Penalize non-moved central pawns. Give a bonus for >your pawns on each central square. It needs adjusting for some openings (IE >if you play d4, you are more likely to want to play c4 early than you are e4. > >etc...
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