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Subject: Re: Make it push the pawns....

Author: Wayne Lowrance

Date: 06:05:06 06/21/00

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On June 20, 2000 at 22:05:16, Robert Hyatt wrote:

>On June 20, 2000 at 20:40:47, Simon Waters wrote:
>
>>Looking at the positions Gnu chess doesn't solve at 5s/move in the GMG1/2/3 EPD
>>files - 4 of these appear to be cases of when it is a good idea to 'push' the
>>central pawns.
>>
>>Mainly WP d5,e4 BP d6 - white pushed e5
>>
>>How have people coded functions to encourage this push?
>>
>>The only route I can see is to have flags which indicate when it is desirable to
>>do so, and switch them when it occurs. This is a bit of a pain in the Crafty and
>>Gnu code bases.
>>
>>I guess coding for few pawns in the center might help.
>>
>>Ideas anyone.
>
>
>There are several ways.  Penalize non-moved central pawns.  Give a bonus for
>your pawns on each central square.  It needs adjusting for some openings (IE
>if you play d4, you are more likely to want to play c4 early than you are e4.
>
>etc...



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