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Subject: Checks in qsearch

Author: David Rasmussen

Date: 08:03:42 06/21/00


I find that a lot of the games that my program loses, it loses because it
doesn't search checking moves in qsearch.
Anyway, how do people do that most effectively? I would like not to generate all
moves in the qsearch (just the captures), but then I will miss the noncapturing
checks.



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