Author: Ernst A. Heinz
Date: 08:36:45 11/03/97
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>Ferret was the very dominating participant in the Blitz tournament, and >won by a margin of 1.5 points in 11 rounds. It gave away only two >draws against Fritz and another program ( possibly Junior, round 6 ). The "integrated system" Bruce/Ferret looks to be very well tuned for such speed events: Bruce is totally concentrated, extremely focussed, and operating awfully fast. Ferret's user interface contains some special speed play features and the chess engine seems to be optimized in this respect as well. Bruce/Ferret really deserve the speed title and I cannot imagine who may steal it from them next time ... > The blitz was real ruthless-killer stuff. Losses on time in won > postions, wins because of bad move entry by opponents, typical > coffee-house rules. CSTal lost two won games on time, and won two lost > games on time (I think). It was chaos. You need a very good operator, a > lot of luck, and a very fast deep-search tactical program. True enough -- DarkThought lost two games on time after announcing mate-in-X (vs. Nightmare, Chess Guru) and another one on time in a theoretically drawn KRPKR endgame database position (vs. Diep). Because of our rudimentary textual user interface we could allot just 2 min of the available 7 min to the chess engine -- the remaining 5 min needed to be cushioned as operator time. Please do not read the above as a complaint -- it is just intended as some first-hand information. The programs with a nice interface truely deserve this advantage in speed chess because the authors invested a good deal of time into graphical interface programming which we did not. Still, the speed event was kind of fun! :-) =Ernst=
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