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Subject: Re: testing with crafty !!

Author: Robert Hyatt

Date: 10:59:15 06/22/00

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On June 22, 2000 at 11:27:49, Mogens Larsen wrote:

>On June 22, 2000 at 11:13:45, Robert Hyatt wrote:
>
>>Not particularly.  The main thing it does is that it assumes it will predict
>>correctly and save time later in the game... so that it will use this time
>>earlier in the game (before it has actually saved it up.)  The target time
>>per move is based on this anticipated time savings... but whether it predicts
>>correctly or incorrectly doesn't cause an adjustment in the target time for
>>any single move...
>
>So the search results from the incorrectly predicted move, that is presumeably
>(?) stored in hash, don't cause significant problems? Forgive me, if this sounds
>like jibberish. What I'm trying to ask is: Won't the data achieved through
>incorrect ponder clash with the data created through the new search?
>
>Best wishes...
>Mogens

Nope.  even on wrong predictions there are _many_ transpositions that make the
incorrect pondering entries work.  IE I ponder expecting you to play Nf3, but
you play e3 instead.  However, when I expected you to play Nf3, I discovered
that your next move would be e3.  Searching NF3/e3 in that order will then
result in transpositions when you try e3 first, as e3/Nf3 is still the same
thing.

Also I know the difference between old positions and new positions, and I always
choose to overwrite positions from an old search before I overwrite something
from the current search.




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