Author: Bruce Moreland
Date: 05:35:01 11/05/97
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On November 03, 1997 at 10:06:23, Chris Whittington wrote: >Yeah, well done by Bruce. interesting is how the faster programs >dominated the blitz - knowledge didn't help much - other way round in >the main tournament. The evidence points to this this time, but last time it was the other way around. >The blitz was real ruthless-killer stuff. Losses on time in won >postions, wins because of bad move entry by opponents, typical >coffee-house rules. CSTal lost two won games on time, and won two lost >games on time (I think). It was chaos. You need a very good operator, a >lot of luck, and a very fast deep-search tactical program. In my games I had the following weird events. 1) Chess Tiger messed up early on and resigned after I captured a knight that didn't exist on his board. The game was interesting and even, to the extent that I could pay any attention. 2) I mated Hydra/Nimzo as my flag fell. One more move and I would have lost this game. 3) The game with Virtual Chess was a game where both sides moved aimlessly back and forth. Eventually both flags were hanging by a thread and both Pascal and I were going at absolute top speed. Pascal moved a queen to e1 or d1, it was hard to tell which unless you were paying attention to chess semantics, which I was not by that point, and offered a draw. I threw up my hands and said, "Where is that?" and somewhere in here Virtual Chess' flag fell. Jaap was watching this and awarded me this point. I set my program to use 4:00 for the first game, 3:45 for the game against Nimzo that I almost lost on time, and 3:30 until the game with Virtual Chess, and 3:20 for the last (I think) two. bruce
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