Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Are there Chess programs for BeOS?

Author: Guido Schimmels

Date: 09:49:10 06/26/00

Go up one level in this thread


On June 21, 2000 at 17:39:46, Pete Galati wrote:

>On June 21, 2000 at 17:13:41, Dann Corbit wrote:
>
>>On June 21, 2000 at 15:29:28, Pete Galati wrote:
>>
>>>There's a free download of BeOS 5 Personal Edition at
>>>http://www.be.com/products/freebeos/ that Mogens past on the link to.  And there
>>>seems to be a version of GNUchess (broken link), but I haven't dug deep enough
>>>to dig anything else up.  Anyone useing BeOS and have any experience with any
>>>Chessprograms that run on it.
>>>
>>>This downloadable BeOS seem to be able to run without any partitions, and can be
>>>started from Win9x's desktop, so being a glutten for punishment, I want to give
>>>it a try.  Any warnings?
>>
>>If BeOS comes with CC or GCC, you can compile any of the programs that come with
>>source.
>
>I'm hoping their "Personal Edition" includes developement tools too.  It very
>well may not.  But that would give me the ability to maybe compile Xboard for
>BeOS.  Dan Andersson may have found a flaw in my plans to try it though, but I
>hope to give it a try tonight.
>
>Pete

You can download BeIDE from the Be-site for free !
(I have mine from a CD attached to a computer-magazine.)
BeIDE in reality is Metrowerk's Coderwarrior (Mac-Users will know it).
It is a fully integrated compile/debug -enviroment and uses gcc 2.95 as
the compiler. Works fine.

TSCP: compiles without a change
Crafty: tried for a while, but didn't really succeed. I got an executable
inspite of lot's of warnings (but couldn't use the _asm_-functions, no idea
what's the problem) Seemed to work, but after a while I get
bad move from hash-table and king-captured error messages.

btw. the Be-API can be programmed with C++ exclusively.

- Guido -



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.