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Subject: Re: Truly deserved computer ratings?

Author: stuart taylor

Date: 22:01:48 06/26/00

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On June 27, 2000 at 00:44:20, Dann Corbit wrote:

>On June 27, 2000 at 00:32:15, stuart taylor wrote:
>
>>  Is it not true that human ratings are lower than computer ratings relative to
>>true standard of play due to the fact that humans make many blunders of the
>>nature that computers do not?
>>  That is what I Have always beleived as being one of the reasons why computers
>>do as well as they do.
>>  In other words, it could possibly be that 2650 on ssdf = 2550 against
>>well-prepared, top humans or even 2500 which is = 2400 in actual standard of
>>play, discounting tactical and mechanical extras.
>>Is this correct?
>
>What you are observing is that the strength of computers and the strength of
>humans is focused in different areas.
>
>Computers are tactically stronger than humans.
>
>Humans are positionally stronger than computers.
>
>If the human can avoid tactical blunders, they will win.  However, suppose the
>chance is just 1% that the human will perform a tactical blunder.  By 20 moves,
>the chances of not making a tactical blunder are only 80% and 74% by move 30.
>
>In other words, even in very mistake free chess, some tiny slip is likely to be
>generated.  Often, this will result in some small material advantage.
>
>If the material advantage is large enough to offset the superior positional
>understanding of the human player, the computer will win.
>
>We might imagine two basketball teams.  One has a bunch of short, quick guys.
>They are good at stealing and running the fast break.  The other team has tall,
>slower guys.  They are good at rebounding and shot blocking.
>
>Both teams play good basketball, but the styles are very different.
>
>Both teams can achieve the object, which is to win, but they go about it in a
>very different manner.

What really interests me is, how well would a computer rate if its ratio of
tactical/mechanical prowess vs. positional understanding, would be similar to
that of humans?
 This, I think is more interesting for a human to know, than when he doesn't
know how much percentage of his effort is competing against something which is
almost like a maths calculator. (as opposed to applied intelligence)
S.Taylor



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