Author: Robert Hyatt
Date: 20:58:59 06/28/00
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On June 28, 2000 at 12:48:10, ujecrh wrote: > >I am still exploring some ideas and before doing anything that is already known >to be useless I prefer asking here if it is worth it: > >Some programs are known to be good blitz players and other seem to prefer longer >time controls. One of the reasons for it might be that the amount of knowledge >in the evaluation. I wonder if anybody did (or does) try to use more or less >knowledge depending on the time controls ? > >Same idea for hardware speed. Recent posts stated that some new strong engines >might be weaker on slow hardware than older ones. Many programs evaluate >computer speed when started, do they tweak their evaluation according to this ? > >(I am just talking here about eval and not search. The fact that some search >techniques benefit more than others of faster machines has already been >discussed here) > > >Ujecrh I would suggest two points: (1) the evaluation for a slow machine is not necessarily the same evaluation I would write for a fast machine. The fast machine will be aware of more tactical things, relieving the eval of noticing some things. (2) the search for a slow machine is not necessarily the same search I would write for a fast machine. In short, the program for a fast machine is not necessarily the same as a program for slower hardware.
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