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Subject: Re: Truly deserved computer ratings?

Author: Dann Corbit

Date: 00:22:01 06/30/00

Go up one level in this thread


On June 30, 2000 at 02:31:50, stuart taylor wrote:
>On June 29, 2000 at 16:28:54, Dann Corbit wrote:
>>On June 29, 2000 at 04:04:49, stuart taylor wrote:
>>>On June 28, 2000 at 01:56:53, David Blackman wrote:
>>>>On June 27, 2000 at 00:32:15, stuart taylor wrote:
>>>>>  Is it not true that human ratings are lower than computer ratings relative to
>>>>>true standard of play due to the fact that humans make many blunders of the
>>>>>nature that computers do not?
>>>>
>>>>Correct.
>>>>
>>>>It is also true that I make many blunders of the nature that Kasparov does not.
>>>>This is the main reason that his rating is 1200 points higher than mine, IHMO,
>>>>and if truly deserved ratings were used our ratings would actually be much
>>>>closer :-)
>>>
>>>Yes. I know! It can get a little bit complicated.   But still, human vs. human
>>>is very different to human vs. calculator.  The calculator simply does NOT make
>>>any mistakes which it is not programed to make. All humans DO- in abundance!
>>
>>You are wrong.  Programs are full of bugs.  Opening books are full of bugs.
>>Algorithms are deficient.  Eval functions are deficient.
>>
>>Look at some of the funny gaffes like immobilizing your own pieces that have
>>been recently demonstrated.
>>
>>Computers make plenty of mistakes, *especially* positional ones.  Some of them
>>are simply hilarious.
>
>I'm talking about the type of mistake that after making, you have to just resign
>immeadiately. I don't think the top commercial programmes ever do such mistakes.
>e.g. to throw away a peice. Or even something near to that, is usually much more
>serious (for the end result) than computer errors.

Computers do things just as stupid as people do, and sometimes even more absurd.
 If you review posts in this forum, you will find many examples.  Over in the
Winboard forum there was a thread about comet throwing away the queen.

On the other hand, the type of error computers make is generally different than
the type people make.

Computers get fooled by null move.
Computers make horrible positional gaffes.

On the other hand, computers rarely make shallow tactical blunders that are not
hidden by the null move heuristic.

To imagine computer chess programs to be infallible brute force beasts,
incapable of mistakes is simply a misconception.

But no matter how you look at it, they *are* very good players when you are
talking about the top 20 free + commercial programs.

They are just not mistake free.  They make plenty of mistakes -- some of them
incredibly large.



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