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Subject: Re: Getting Closer All the Time

Author: KarinsDad

Date: 23:20:14 07/02/00

Go up one level in this thread


On July 02, 2000 at 21:17:13, Pete Galati wrote:

>On July 02, 2000 at 00:58:26, KarinsDad wrote:
>
>>On July 01, 2000 at 19:16:01, Will Singleton wrote:
>>
>>>On July 01, 2000 at 12:25:33, KarinsDad wrote:
>>>
>>>>Well, my program has leaped to the point that I can now play it against itself.
>>>>Gotta love reaching a milestone. :)
>>>>
>>>>KarinsDad :)
>>>
>>>I still do that, on occasion, to test changes.  I'll let it run overnight
>>>playing blitz, with error-checking on.  The error routines really slow it down,
>>>so server play isn't an option.  Test all kinds of things, all major
>>>data-structures, move-lists, etc etc.  Every now and then I come up with an
>>>error, so it's worthwhile.
>>>
>>>How does it play?
>>>
>>>Will
>>
>>It's REAL slow (60K NPS on PIII 600).
>>
>>And, it does not yet have a few rules, so it is not 100% legal chess yet:
>>
>>1) pawn promotion
>>2) draw by repetition
>>3) 50 move rule
>>4) RPpk e.p. pin
>>
>>Also, the play is erratic. That is partially due to bugs, partially due to our
>>bottom up search, and partially due to some temporary data structures that we
>>are using in our evaluation (which are fairly bogus, but just there until I get
>>working on our desired evaluation).
>>
>>All in all, it's nothing to write home about yet. But it's heads and shoulders
>>above what it was just two months ago.
>>
>>KarinsDad :)
>
>Probably allot of us would like to see a pgn of some of it's moves.  Did you
>pick a name out for it yet?
>
>Pete

Sort of. My partner and I have a tentative name that we discussed about 4 weeks
ago or so, but it was only in passing. Nothing official and specifically,
nothing that I will publish before we get it running on ICC. The last interation
with the name Fathom taught me to not say a word.

KarinsDad :)



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