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Subject: Re: Crafty can find Be3 against khalifman

Author: Robert Hyatt

Date: 18:23:13 07/11/00

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On July 11, 2000 at 20:34:15, Amir Ban wrote:

>On July 11, 2000 at 18:19:36, Graham Laight wrote:
>
>>On July 11, 2000 at 15:12:00, Robert Hyatt wrote:
>>
>>>On July 11, 2000 at 11:08:27, Mark Young wrote:
>>>
>>>>On July 11, 2000 at 08:53:30, Robert Hyatt wrote:
>>>>
>>>>>On July 11, 2000 at 08:20:36, blass uri wrote:
>>>>>
>>>>>>[D]2r2rk1/4ppb1/1p2n3/4P1B1/1p6/5P2/PPP1BP2/R3K2R w KQ - 0 1
>>>>>>
>>>>>>Crafty found 22.Be3 in 24 seconds(PIII450)
>>>>>>How much time do other programs need to see Be3?
>>>>>>
>>>>>>Uri
>>>>
>>>>Crafty seems to have a very good understanding of this position, when most of
>>>>the other programs do not. Is this because you have seen this type of opposite
>>>>color bishop ending ("trap") before playing so many humans online and have taken
>>>>steps in your program to counter it.
>>>>
>>>>>
>>>>>
>>>>>Or maybe even faster:  :)
>>>>>
>>>>>         (3)   10     2.15   1.74   1. Bxe7 Rfe8 2. Bxb4 Nd4 3. Bd1 Nxc2+
>>>>>                                    4. Bxc2 Rxc2 5. f4 f6 6. Kd1 Rxb2
>>>>>               10     6.28   2.01   1. Be3 Rxc2 2. Bd3 Rxb2 3. Bh7+ Kh8
>>>>>                                    4. f4 b3 5. Bc1 Rxa2 6. Bb1+ Kg8 7.
>>>>>                                    Bxa2 bxa2 8. Rxa2
>>>>>               10->   6.78   2.01   1. Be3 Rxc2 2. Bd3 Rxb2 3. Bh7+ Kh8
>>>>>                                    4. f4 b3 5. Bc1 Rxa2 6. Bb1+ Kg8 7.
>>>>>                                    Bxa2 bxa2 8. Rxa2
>>>>>               11     8.63   2.01   1. Be3 Rxc2 2. Bd3 Rxb2 3. Bh7+ Kh8
>>>>>                                    4. f4 b3 5. Bc1 Rxa2 6. Bb1+ Kg8 7.
>>>>>                                    Bxa2 bxa2 8. Rxa2
>>>>>         (2)   11->  11.63   2.01   1. Be3 Rxc2 2. Bd3 Rxb2 3. Bh7+ Kh8
>>>>>                                    4. f4 b3 5. Bc1 Rxa2 6. Bb1+ Kg8 7.
>>>>>                                    Bxa2 bxa2 8. Rxa2
>>>
>>>
>>>Hard to say.  I definitely have code for opposite bishop positions, and I have
>>>seen crafty play such positions with some degree of 'sense'.  But it is hard to
>>>say whether that is "the reason" here...  I will look tonight to get an idea of
>>>what it is seeing/avoiding...
>>>
>>>In any case, humans exploit such holes all the time if you don't "fill them".
>>
>>If the loss of 0.5 points against Khalifman was avoidable by trying to manouvre
>>away from an opposite colour bishop ending, then I think that the Junior
>>programmers, while still proud to have gained such an advantage over the FIDE
>>world champion, will be kicking themselves for ultimately letting him off the
>>hook so lightly!
>>
>>-g
>
>We are not kicking ourseslves.
>
>Anyway the argument here is simplistic IMO. There are other tries for a win
>besides Be3, such as Bxb5 rather than Bd7, or Ba6 rather than Bd3. Not taking on
>g5 to avoid the queen exchange is also possible. It's just that Be3 looks like
>the best try for a win.
>
>Opposite colour bishop endings with the rooks on are quite winnable. The point
>of this one was that black's doubled pawns facing the pawn majority are not a
>gross weakness, while white's doubled f-pawns are nearly worthless.
>
>Amir


I don't think you guys ought to be kicking yourselves either.  I think the
result so far is _fantastic_.

As far as opposite bishops and rooks being winnable, the chances are very
much better for a draw.   This was a lesson I learned the hard way and it
took several GM conversations to convince me that what I was doing was not
weighted right.  The problem is that if pawns are traded, krb vs kr is a dead
draw..  and with opposite B's, this is not easy to prevent.  I have seen this
particular 'defense' used way too many times on ICC.

Another point:  the "premature resignation" the other day.  I have noticed
this happening _regularly_ on ICC.  Players like Shirov will drop a pawn to
Crafty (or another program) and resign quickly.  Where 5 years ago they would
play on and win.  I think they might be a bit too early at times, but they are
seeing the methodical 'grinding' the machines can do, and tend to choose the
easy way out...

Good work, so far...



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