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Subject: Re: Tough position

Author: Will Singleton

Date: 22:48:00 07/11/00

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On July 11, 2000 at 22:49:25, William Bryant wrote:

>On July 11, 2000 at 17:32:26, blass uri wrote:
>
>>On July 11, 2000 at 16:43:10, Yar wrote:
>>
>>>8/k4p2/1r3P2/7p/1N1B1Q1P/5B2/1K5q/8 w
>>>
>>>Computers can't solve this
>>
>>I think that you are wrong.
>>Computers have no problem to see that Bg2 wins(they may need more than few
>>seconds but it does not say that the position is hard for computers.
>>
>>I guess that old programs with no tablebases and no knowledge about the blind
>>bishop in endgames can fail but it does not prove that computers cannot solve
>>it.
>>
>>1.Bg2 Qxf4 2.Bxb6 Kb8 3.Bc7+ Qxc7 4.Na6+ Kc8 5.Bh3+ is winning for white.
>>
>>Uri
>
>Even programs without tablebases and specific knowledge about blind bishops can
>find this one given some time.
>
>Screamer b52 (the version currently on the website)
>
>11/04   7245985   124.496   +4.92  Bg2 Qxf4 Bxb6+ Kb8 Bc7+ Qxc7 Na6+ Kc8
>
>Just a little over 2 minutes on a g3 266mhz with netscape and other web activit
>going on a the same time.
>
>William
>wbryant@ix.netcom.com
>
>Screamer home page
>http://pweb.netcom.com/~wbryant/screamer.html

That's pretty amazing, nice work.  I ran several programs on this position,
including Hiarcs.  None were able to find it at all, let alone in 2 minutes.

How could it find this in only 11 ply, without the wrong-color bishop knowledge?

Will




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