Author: Chris Carson
Date: 08:09:25 07/12/00
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On July 12, 2000 at 11:04:19, blass uri wrote: >On July 12, 2000 at 10:55:01, Chris Carson wrote: > >>On July 12, 2000 at 10:44:11, Daniel Chancey wrote: >> >>>The main concern is the # of times the comptuer lets itself into getting >>>hammered by a raging attack. So many times the computer ignores it, eats a pawn >>>and dies. (Like the trap used to kill termites) >>> >>>Here are my suggestions that hopefully could make a much better computer and put >>>them in near Super GM status: >>> >>>1.Count # of squares near own king, that the opponent is attacking into the >>>evaluation. >>> >>>2.Create software that makes the computer aware of attacking possibilities and >>>stop it. >> >>Genius, Shredder, Hiarcs, Rebel, and ChessMaster are pretty good at this. > >I disagree. > >Rebel lost because of a mate attack in one of the games in the israeli league. >Genius and other programs also often lose by king attack when they play against >chess system tal. > As usual, a good point. :) >It is sad that the program of the bad guy chris knows things that other programs >do not know. > >I am happy that it lost the last game in the tournament because of a bug and I >hope that chessmaster won the millenium tournament. >It needed a draw against crafty in the last round to be number 1. > >Uri Best Regards, Chris Carson
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