Author: Will Singleton
Date: 22:46:14 07/12/00
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On July 12, 2000 at 23:14:36, Peter Kappler wrote: >On July 12, 2000 at 13:56:15, Will Singleton wrote: > >>On July 12, 2000 at 04:35:36, Jason Williamson wrote: >> >>>On July 12, 2000 at 01:33:28, Will Singleton wrote: >>> >>>>On July 12, 2000 at 01:06:37, Jason Williamson wrote: >>>> >>>>>So when is the next one due? >>>> >>>>It will happen when someone steps up to organize it. How about you? >>>Actually I would be willing to do that. >> >>Great. I suggest October, game/60, and 4 rounds-per-day over two weekends for a >>total of 16 rounds. You might contact Tux on ICC (he handled the last one) to >>get started up. I know some folks have made significant improvements to their >>programs, so I think there is interest. >> >>Will > > >Hi Will, > >October sounds good to me, but four G/60s in one day is a lot. When you account >for the inevitable delay between rounds, you're looking at 9 hours of chess. >Spread that out over a dozen time zones and some people are going to be >seriously inconvenienced. > >I'd suggest two or three G/60s per day, but with a small time increment - maybe >5 seconds. Maybe we could alternate, with 3 rounds on Saturdays and 2 rounds on >Sundays so we aren't all zombies at work on Monday morning. :) > >--Peter I don't mind being a zombie. We can all stand a little inconvenience for the sake of more rounds. But perhaps 3 rounds/day would be manageable. I like the idea of G/60, without increment. There should be an element of time-management, which is, after all, a part of chess. And for chess programmers, it affords another dimension in which to be creative. A little bit of the gamble, and some excitement towards the end. Will
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