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Subject: Re: How to beat Rebel 9 in 16 moves!!

Author: Robert Hyatt

Date: 06:29:35 11/11/97

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On November 10, 1997 at 22:01:54, Robert Sherman wrote:
>>
>I am impressed that Crafty steers itself out of trouble.  But a
>seven-point swing for a computer program based on positional safety of
>the king is incredible.  It certainly makes that Deep Blue Be4 move
>totally normal because computer programs were only a point or two
>different.  Your score is 7-8 points different from all the commercial
>programs that I have seen.

I am re-running this and will post the results soon.  A couple of
points,
however...

1.  I do *not* have king-safety terms that cause a +/- 7 pawn swing.  :)

2.  I might have posted bogus analysis.  I get hung up with position
learning
about once per month.  While annotating, position learning is disabled,
but I
played around with this game before doing the annotate, and it is highly
likely
that Crafty "learned" something along the way that screwed the scores up
at
this point in the game.

I will post a new annotated game in a few mins to see how it looks after
the
position.bin file has been deleted from my notebook...



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