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Subject: Re: DJ need ABS (anti-blocking-system;-)

Author: Dave Gomboc

Date: 22:24:03 07/13/00

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On July 13, 2000 at 12:56:23, Yngvi Bjornsson wrote:

>On July 13, 2000 at 11:47:36, Masciulli Gianluigi wrote:
>
>>On July 13, 2000 at 11:41:21, Martin Schubert wrote:
>>
>>>I think it's better too improve a programs understanding of closed positions
>>>instead of avoiding closed positions.
>>
>>Yes would be better but is much more difficult to do!
>>I think the only doable way is to make the game "wilder" and more open.
>>
>>just my 0.02 euro.
>>
>>gianluigi
>
>Yesterday I attended a lecture by GM Joel Benjamin where he talked
>about his role in the development of Deep Blue. One of the fundamental
>design decisions (chess knowledge wise) was to make the program understand
>closed positions as opposed to have the program avoid them. Because this
>decision was made at an early state, necessary changes could be made to the
>chip design.
>
>The benefits of this were apparent in the famous second match game where the
>program willingly locked up the center with d5, but still played the position
>admiringly well (putting the rooks on files what could potentially open,
>played a f4 pawn lever, etc).
>
>On the other hand, implementing all this knowledge in software will
>compromise the search speed, whereas this is not (as much) of an issue
>in hardware.
>
>-Yngvi

Yngvi, I, and several other GAMES group members were present.  I took notes
during the lecture, and when I have some free time I'll publish them here.

Dave



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