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Subject: Re: What programs play a more human-like game of chess?

Author: stuart taylor

Date: 04:15:11 07/14/00

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On July 14, 2000 at 03:54:04, Steve wrote:

>On July 13, 2000 at 23:23:59, Terry Ripple wrote:
>
>> I thought this topic could be interesting!
>>
>>Thanks in advance for your input
>>Terry
>
>I have yet to find a program that plays a truly "human-like" game of chess.
>None of them disconnect or curse when losing; none of them gloat or insult their
>opponents when winning.  ChessBase has tried to give its programs some of these
>abilities, but the programs'comments are invariably more clever and humorous
>than anything you will encounter on ICC.  For the real chessplaying experience,
>you've gotta play humans!

Hiarcs is often boasting about human-like play, but I don't understand why.
But it DOES have very good senses and seems to know what to do.
What I would like to see (in a top program of course) is an improved
opponents-king-smelling enhancement, with great awareness of all pawn storm
possibilities and build ups and breakthrough sacrifices around opponents king.
Also, spectacular ideas to acheive good passed pawns (but soundness comes
first). Then, the program might really look very different. Perhaps that would
make ALL the difference?!
  Also, the speaking component-as in Fritz can be made much better and more
relevant. Even more life-like.



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