Author: stuart taylor
Date: 04:15:11 07/14/00
Go up one level in this thread
On July 14, 2000 at 03:54:04, Steve wrote: >On July 13, 2000 at 23:23:59, Terry Ripple wrote: > >> I thought this topic could be interesting! >> >>Thanks in advance for your input >>Terry > >I have yet to find a program that plays a truly "human-like" game of chess. >None of them disconnect or curse when losing; none of them gloat or insult their >opponents when winning. ChessBase has tried to give its programs some of these >abilities, but the programs'comments are invariably more clever and humorous >than anything you will encounter on ICC. For the real chessplaying experience, >you've gotta play humans! Hiarcs is often boasting about human-like play, but I don't understand why. But it DOES have very good senses and seems to know what to do. What I would like to see (in a top program of course) is an improved opponents-king-smelling enhancement, with great awareness of all pawn storm possibilities and build ups and breakthrough sacrifices around opponents king. Also, spectacular ideas to acheive good passed pawns (but soundness comes first). Then, the program might really look very different. Perhaps that would make ALL the difference?! Also, the speaking component-as in Fritz can be made much better and more relevant. Even more life-like.
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.