Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: What programs play a more human-like game of chess?

Author: Bertil Eklund

Date: 05:09:54 07/14/00

Go up one level in this thread


On July 14, 2000 at 07:15:11, stuart taylor wrote:

>On July 14, 2000 at 03:54:04, Steve wrote:
>
>>On July 13, 2000 at 23:23:59, Terry Ripple wrote:
>>
>>> I thought this topic could be interesting!
>>>
>>>Thanks in advance for your input
>>>Terry
>>
>>I have yet to find a program that plays a truly "human-like" game of chess.
>>None of them disconnect or curse when losing; none of them gloat or insult their
>>opponents when winning.  ChessBase has tried to give its programs some of these
>>abilities, but the programs'comments are invariably more clever and humorous
>>than anything you will encounter on ICC.  For the real chessplaying experience,
>>you've gotta play humans!
>
>Hiarcs is often boasting about human-like play, but I don't understand why.
>But it DOES have very good senses and seems to know what to do.
>What I would like to see (in a top program of course) is an improved
>opponents-king-smelling enhancement, with great awareness of all pawn storm
>possibilities and build ups and breakthrough sacrifices around opponents king.
>Also, spectacular ideas to acheive good passed pawns (but soundness comes
>first). Then, the program might really look very different. Perhaps that would
>make ALL the difference?!
>  Also, the speaking component-as in Fritz can be made much better and more
>relevant. Even more life-like.

Maybee like a program you seems to know well... Tal something...

Bertil



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.