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Subject: Re: A Simple Subroutine that help programs when the center is locked!

Author: Jeroen Noomen

Date: 10:28:34 07/15/00

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On July 15, 2000 at 13:18:28, Jorge Pichard wrote:

Two points to argue that this doesn't work:

1. The 5 Black pieces aren't developped yet. So how to count?
   When is a piece on the queen's side and when not? Is a
   non-developped piece a threat or not?

2. Castling is not the only mistake in this type of position.
   A computer program simply has no idea what plan it should
   follow. And it will start moving pieces around, with no
   purpose at all.

Jeroen



>In a close position such as DJ vs Piquet where the center became locked, a
>subroutine which tell the programs not to castle so soon, as in this case on
>move 9.0-0-0, until the program determines where the majority of the opponent
>pieces are located, in this case DJ castle into the queenside, without taking
>into cosideration that most of its opponent pieces where already located on the
>Queen side of the board, five pieces. If the subroutine is written in such a way
>that it will only castle to the opposite side where the minority of its opponent
>pieces are concentrated, then it can avoid such a rapid king side attack as in
>the previous game vs Piquet. My suggestion is to avoid castling so blindly
>whenever the position is closed. Deep Junior could have waited another 3 or 4
>moves before it castled, and by then of course, castle king side or not to
>castle at all.
>
>Pichard.



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