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Subject: CHESS 4.5 vs Swedish radio listeners 1978

Author: Ralf Elvsén

Date: 15:06:14 07/15/00



Looking through old issues of "Tidskrift för Schack", a monthly
publication from the Swedish Chess Federation, I found this
announcement in the November 1978-issue:

"Thursday 30 Nov 1978,  CHESS 4.5 - the worlds strongest
chess computer program - will play an exhibition game against
the Swedish radio listeners."

Then the history of CHESS and its achievements is given. Its rating
is estimated to 2000, though which kind of rating is unclear. Then
comes a short description of the alpha-beta search. CHESS is said to
consider "mobility (number of attacked squares), pawn structure
(passed pawns, double pawns, isolated pawns etc.), placement
of the pieces (rooks on the 7:th row) and king safety (number of
pieces and pawns in the immediate vicinity). In the endgame an
algorithm is triggered which encourages the king to approach
pawn formations and in positions where CHESS has a great advantage
he goes for a king side attack."

"CHESS has an opening book with 5000 positions. If a known position
is encountered, CHESS will immediately play the recommended move
without calculation. In the exhibition game CHESS will be given
30 s /move on average. This will allow it to examine 10 000 positions
in order to choose a move based on a 4-5 ply search

CHESS will run on a 6600-computer at [the location]. ...
In parallel with the chess program the computer will run programs
for [a lot of other stuff] and at the same time try to find matches between
3000 unemployed and a database of 25 000 free positions. Everybody will
think the computer is working on 'their' problem."

I'm just trying to translate...

In the next issue the game is given along with the identity of the persons
responsible for the various moves.

[Event "Exhibition game"]
[Site "?"]
[Date "??.??.??"]
[Round "?"]
[White "CHESS 4.5 (6600 computer)"]
[Black "Swedish radio listeners"]
[Result "1-0"]
[ECO "C43"]
[PlyCount "67"]
[EventDate "1978.11.30"]

1. e4 e5 2. Nf3 Nf6 3. d4 exd4 4. e5 Nd5 5. Bg5 Be7 6. Bxe7 Qxe7
7. Qxd4 Nb6 8. Bb5 a6 9. Bd3 Nc6 10. Qe4 d5 11. exd6 Qxe4+ 12. Bxe4 cxd6
13. O-O Be6 14. Ng5 h6 15. Nxe6 fxe6 16. Nd2 O-O-O 17. f4 Kc7 18. a4 Nd7
19. c4 Nd4 20. Rfe1 a5 21. Nf3 Nxf3+ 22. Bxf3 e5 23. c5 exf4 24. cxd6+ Kb6
25. Re7 g5 26. Rae1 Nc5 27. Rd1 Rhf8 28. Rd4 Rf6 29. b4 axb4 30. Rxb4+ Ka7
31. Rb5 Nxa4 32. Rbxb7+ Ka6 33. Be2+ Ka5 34. Rb5+ 1-0

"That CHESS 4.5 would win the game was no big surprise but we were
very impressed by the computers strong finish of the game." ...

"More than 1000 listeners tried to suggest moves."...

"Impressive finish - note in particular moves 23 and 31 - none of
us in the studio saw them coming so CHESS certainly played strong." ...

"CHESS saw the position as equal after move 16, it saw itself up with
0.5 pawns after move 24, 1.1 pawns after move 30 and 6.3 pawns
after black's move 33. In the final position CHESS gave the evaluation
1 254.4 pawns, so now we know how much a mate is worth."

Among the people responsible for the various moves I recognize two:

Pia Cramling (move 18), now one of the strongest female players,
GM and at the moment (15 July 2000) leading the Swedish championship.

Konstanty Kaizauri (move 33), at the time a strong player.

There are probably more strong players I don't know about
and several patzers as well.

The identity of the person who suggested what apparently is considered
to be black's worst mistake (22.... e5) is kept as a secret by
the author of the article :) To be fair to this unknown person both
Hiarcs and Crafty thinks the position is even after 22 ... e5 and prefers
23. fxe5 . After 23. c5 they think black is OK after 23. ...Nxc5 .
23. ... exf4 seems to be the first non-trivial mistake by black.






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