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Subject: Re: How many time should I give to coputer for 1 move in fixed-time game?

Author: Andrew Williams

Date: 06:33:02 07/17/00

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On July 17, 2000 at 08:57:06, Jan Pernicka wrote:

> Hi,
>my question today is: How to control the time of computer's thinking (from the
>programmers point of view). Especially interesting is this problem: You have
>alloted fixed time for the whole game (say, 15 mins). How to decide how many
>time we will "give" to computer for 1 move? Possible answer is to overestimate
>the lenght of the game (e.g. it will last 100 moves - then we give 15/100 mins
>for 1 move - we suppose no pondering), but sometimes it's not so.
>(Do you remember any marathon game? :).
> Thank you in advance for your ideas and comments.
>    Jan
>
>PS: And enjoy summer...
>PS2: (For Australians): enjoy winter and also Olympic games

My program has a simple approach. For most of the game I divide
the time remaining by 30. Towards the endgame I divide the time
remaining by 20. (30 and 20 might not be exactly right, but you
get the idea).

Cheers

Andrew



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