Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: The weaknesses of computers -- the definative list

Author: blass uri

Date: 23:03:06 07/17/00

Go up one level in this thread


On July 17, 2000 at 22:35:18, Dann Corbit wrote:

>On July 17, 2000 at 14:15:54, Ed Schröder wrote:
>[snip]
>>#2. Computers have only a FEW weaknesses and CCC is full of it.
>
>This is intriguing to me.
>
>Here are the weaknesses that occur to me:
>
>1.  Blocked positions are bad for computers
>
>2.  Computers have bugs in the opening books.  If you discover one before a
>contest, you can have an assured victory.  If you discover a bunch of them, you
>can get a bunch of free wins.

It is not relevant in competitions because the computer can use a different
openining book(the questions is not about the weaknesses of the commercial
version but about the weaknesses of programs that play against humans in order
to get GM norms.
>
>3.  Computers are highly repeatable.  It is possible to beat them many times
>using the same strategy.  For some programs, you can beat them with exactly the
>same sequence repeatedly, but most programmers have repaired this absurdity.
>But I think once you find a winning *technique*, you can use that over and over.

If the version that they play is different than the commercial version they may
see a different move.

>
>4.  Computers are weak in the early endgame (maybe 10-12 pieces left on the
>board)

I am not sure about it.
Deep Junior won peter leko in the endgame.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.