Author: blass uri
Date: 23:03:06 07/17/00
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On July 17, 2000 at 22:35:18, Dann Corbit wrote: >On July 17, 2000 at 14:15:54, Ed Schröder wrote: >[snip] >>#2. Computers have only a FEW weaknesses and CCC is full of it. > >This is intriguing to me. > >Here are the weaknesses that occur to me: > >1. Blocked positions are bad for computers > >2. Computers have bugs in the opening books. If you discover one before a >contest, you can have an assured victory. If you discover a bunch of them, you >can get a bunch of free wins. It is not relevant in competitions because the computer can use a different openining book(the questions is not about the weaknesses of the commercial version but about the weaknesses of programs that play against humans in order to get GM norms. > >3. Computers are highly repeatable. It is possible to beat them many times >using the same strategy. For some programs, you can beat them with exactly the >same sequence repeatedly, but most programmers have repaired this absurdity. >But I think once you find a winning *technique*, you can use that over and over. If the version that they play is different than the commercial version they may see a different move. > >4. Computers are weak in the early endgame (maybe 10-12 pieces left on the >board) I am not sure about it. Deep Junior won peter leko in the endgame. Uri
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