Author: Mogens Larsen
Date: 03:16:15 07/18/00
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On July 17, 2000 at 16:12:44, Robert Hyatt wrote: >The conclusion is that this is a random result. If you play crafty vs the >commercial programs, which are tactically stronger than most 'freeware' >programs, crafty will find itself in more 'trouble'. And _that_ will make >the ponder=off problem I have explained show up. If it doesn't get into any >trouble in most games, this problem won't show up. How does ponder ON reduce the tactical superiority of commercial programs? Best wishes... Mogens
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