Author: Dann Corbit
Date: 19:08:29 07/20/00
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On July 20, 2000 at 22:02:57, Chris Carson wrote: 200 million was average throughput for all phases of the game. 1 billion peak. "Raw" throughput was 14,400,000,000 nodes per second (480 chips times 30 million NPS/chip), but the coordination cost was obviously very high.
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