Author: Dann Corbit
Date: 21:10:41 07/20/00
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On July 20, 2000 at 22:26:26, Robert Hyatt wrote: >On July 20, 2000 at 22:08:29, Dann Corbit wrote: > >>On July 20, 2000 at 22:02:57, Chris Carson wrote: >> >>200 million was average throughput for all phases of the game. >> >>1 billion peak. >> >>"Raw" throughput was 14,400,000,000 nodes per second (480 chips times 30 million >>NPS/chip), but the coordination cost was obviously very high. > > >The 30M per chip is wrong. earlier versions of the chip were 2.0M nodes >per second. The last batch or two (same exact hardware but the manufacturer >did a better job making the chips) ran at 24mhz, which was 2.4M nodes per >second. so the right number is 480 * 2.2M. I say 1B for simplicity... Quite right. I was thinking of the numbers for Hsu's shrunken chip.
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