Author: Robert Hyatt
Date: 10:22:17 07/21/00
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On July 21, 2000 at 10:50:00, pavel wrote: >mainly to Bob, >but anyones else's help is appreciated. >I am worried about crafty's speed. I think in a single processor, the only thing >that pulls it behind the commercial programs, is the speed. In a certain >position in my hardware when a commercial program has 13 depths or atleast sees >deeper in less time, on the other hand crafty takes "comparably" longer time to >see the same position or better position. I am comparing between the chessbase >programs (junior, fritz) and crafty (as a chessbase native program). >not many people has a multi processor. So I am wondering if is it possible to >maintain the same quality of game but with better speed? which is also my main >question. >many people in this forum come up with blitz matches (5 min mainly) between >crafty and chessbase products, and claims that "this" program is far better than >crafty. but they dont understand that crafty (most of the time) loses mainly coz >of speed. at least IMO. >thanks guys >pavel > >ps, no I am not a expert programmer, but I am learning everyday so If I say >anything stupid pls. forgive me or be understandable. ;) >and also no trools pls. no fight . >just need a straight forward answer with explanations if possible. I hate >trools. I think I have pointed this out in the past. I don't think Crafty is very good at blitz time controls, compared to other programs. Many of the assumptions I make really hurt it at shallow search depths. IE unrestricted null-move R=2, capture-only q-search, etc. I certainly think it plays better at longer time controls... for those (and other) reasons...
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