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Subject: Re: rebel 10~!! super strong on amd k62 500

Author: Peter Kappler

Date: 23:12:50 07/27/00

Go up one level in this thread


On July 28, 2000 at 01:23:55, Dann Corbit wrote:

>On July 28, 2000 at 01:15:46, Peter Kappler wrote:
>
>>On July 28, 2000 at 00:50:09, Ratko V Tomic wrote:
>>
>>>Well, you're unjust to Thorsten. The rating calculations
>>>extract very little data from each game, about 1.58 bits
>>>per game (i.e. log2(3)). On the other hand, each ply contains
>>>about 5-6 bits of data, or for a 100 ply game you have 500
>>>bits of data produced. Hence the conventional rating tests
>>>based on the 3-way game result are very highly inefficient,
>>>they keep about 0.3 percent of info produced in game.
>>
>>Why 5-6 bits per ply?  Just enough to represent an appoximate evaluation of the
>>position?
>>
>>>
>>>The advantage of ratings to the more efficient information
>>>extractors (such as human brain) is that one can compute
>>>such rating without even knowing how to play chess. Another
>>>advantage is that they're not biased by human subjective judgment
>>>(the ratings may manifest other biases which reduce their
>>>predictive power, especially when extrapolating to a new opponent
>>>from a small number of earlier opponents). A human chess player
>>>likely extracts 100 times more info per game than the mechanical
>>>rating calculator, and the stronger the player the more info he
>>>can extract.
>>>
>><snip>
>>
>>
>>Well said.  I have always felt this way, and seeing the idea explained so
>>eloquently is comforting in a strange way. :)
>
>I don't believe it for a minute.
>
>I have seen too many times when someone is completely wrong in their assessments
>to fall for it.


What he says makes more sense if you assume a strong player is making the
assessments.

I'd venture that a GM can estimate a player's rating to within +/- 200 points by
just analyzing one game.  I think the success rate would be at least 80%.

And if you gave him 4 or 5 games to analyze, I'd probably have more faith in the
GM's estimate than the player's actual rating.  :)


--Peter




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