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Subject: Re: The New Anti Computer Chess Strategy at ICC

Author: Jason Williamson

Date: 16:11:24 07/30/00

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On July 30, 2000 at 16:43:57, Christophe Theron wrote:

>On July 30, 2000 at 04:34:34, blass uri wrote:
>
>>On July 30, 2000 at 03:13:42, James Robertson wrote:
>>
>>>On July 29, 2000 at 22:11:11, Derrick Wilson wrote:
>>>
>>>This is not a new strategy, but a time-honored method to win against computers
>>>in fast sudden death blitz. It is not cheating or taking advantage of the
>>>computer as, if it wanted to, a computer can move faster than any human.
>>
>>I agree that it is not a new strategy.
>>
>>The poster did not use the words taking advantage of the computer but taking
>>advantage of the poor program.
>>
>>The poor program cannot move faster than any human.
>>
>>Uri
>
>
>Right. I think in this kind of closed position it is possible for the human
>player to move a piece back and forth while the opponent is thinking, making the
>actual thinking time of the human player 0.00s or 0.01s or 0.05s at each move.
>
>Even if the opponent (the computer) does the same, what happens eventually?
>
>The winner of the game is decided at random, after one thousands moves, when the
>0.05s have accumulated.
>
>It's a general flaw in the rules of chess servers, and not just a problem for
>the chess programs.
>
>
>    Christophe

I don't know how many times I have seen Crafty or Little Goliath get this
situation on the ICC, and most of the time the program would be using a lot of
time, get down to about 20-30 seconds left after shuffling around doing nothing
like the human, then suddenly it would play a comital move and break open a line
or something and overwhelm the human.  Sure lots of time the human gets a draw,
or even wins but in actual fact I suspect  it works less then 30-40% of the
time.

JW



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