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Subject: Re: Endgame position, help needed

Author: blass uri

Date: 00:00:03 08/01/00

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On August 01, 2000 at 02:48:18, Poschmann wrote:

>On July 31, 2000 at 02:25:37, Poschmann wrote:
>
>>In a magazine I found the following position. It should be a draw ?
>>Unfortunately I don't have the following issue of the magazine with the
>>solution.
>>It is a 6-piece-endgame. I tried to solve it with the help of Fritz6
>>(without tablebases), but I can't.
>>
>>[D]K7/8/4k3/1R1R4/8/8/p7/7r w - -
>>
>>I had the following to ideas:
>>a) Go to a 5-piece-endgame:
>>1. Re5+ Kf6 2. Rf5+ Kg6 3. Rg5+ Kh6 4. Rh5+ Rxh5 5. Rb6+ Kg5 6. Ra6 Rh2
>>
>>b) Allow Black to promote the pawn:
>>... 4. Rge5 a1=Q+ 5. Ra5
>>
>>I think in both cases White loses the game. But I can't proof it without
>>tablebases.
>>- Can somebody with the 5-piece-tablebases proof position a)
>>- Are some 6-piece-tablebases available to proof position b) without a pawn or
>>  the initial position with one pawn.
>>- Is there somebody who knows the initial position and its solution ?
>>
>>Thank you
>>Ralf Poschmann
>
>Thank you all !
>At first I was very surprised about the very different lines of the computer
>(crafty + tablebases) and the human. But then it become quite clear. If both
>lines come to a draw, the computer selects its best. It depends on the number
>of plies until the draw or if equal on the sorting order of its moves or
>tablebase entries in memory.
>But a human player thinks completely different. _NO_ tournament player will make
>1. ... Kd6 because this draw is seen immediately. _EVERY_ black player will try
>to win the position with Kf6 because the position is not so clear.
>If the computer should play more human like, the programmer needs an algorithmic
>expression for the different situations after the two moves Kd6 / Kf6. This
>expression will increase the practical difficulties of his human counterpart.
>Ralf Poschmann

The next version of crafty will not play moves like Kd6.

I suggested Bob Hyatt to evaluate tablebases draws as +0.01 for the side with
the material advantage and not as 0.00

Bob Hyatt replied that it is a good idea  and that this idea will be used in the
next version of Crafty.

Uri



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