Author: leonid
Date: 08:38:07 08/03/00
Hi! In what way your program do its search of one given position? It see all plys in absolutely identical way or not? Some kind of reusable procedure that work for all plys, all the time the same way? I have seen one program that give very high nodes per second rate for the end of the game. Could never explain it in some credible way. One possible explanation is that (just maybe) that this program switch at the end of the game to the search of plys in homogeneous, identical way. After what I could find by speeking to Herrigan (if my understanding is right) that his program have reusable, identical search for all the plys. Bob H. said me, few months ago, that it have specialized search in one ply. And how about you? In my program existe 4 specialized plys but the most sriking difference are just in two. Diffenence between identical and "normal" search in my program (I just verified one doubtful position) was between 228k and 339k per second. 48%. Thanks for responding, Leonid.
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