Author: Larry Griffiths
Date: 18:15:25 08/03/00
I converted my BruteForce code to include Alpha-Beta code.
The pieces are setup for starting a new game.
I do not have an evalutation function yet so I just return 0 (zero)
at the Leaves of the tree.
Do the results shown below look like the Alpha-beta code is working correctly?
It looks like every jump to an even node increases by 2 fold while a jump
to an odd node jumps by the average number of moves at that ply.
Larry.
Elapsed Time= 104.97 seconds
Ply ---CAPTURES-- -----MOVES----- -----TOTAL----- ---Invalid---
1 0 20 20 0
2 0 45 45 0
3 2 615 617 0
4 24 1,277 1,301 0
5 196 20,326 20,522 2
6 4,046 37,229 41,275 8
7 17,668 744,711 762,379 1,350
8 328,238 1,413,349 1,741,587 1,122
9 1,796,123 35,369,201 37,165,324 705,124
10 24,834,014 20,252,242 45,086,256 124,476
_____________ _______________ _______________ _____________
26,980,311 57,839,015 84,819,326 832,082
Captures/Moves Per Second= 808,042
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Last modified: Thu, 15 Apr 21 08:11:13 -0700
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