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Subject: Re: Unbelievable: It's still DOS program????: AAARGHHHH!!!!!

Author: blass uri

Date: 01:00:19 08/04/00

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On August 04, 2000 at 03:28:58, Ratko V Tomic wrote:

>> I read that Ed tried to translate his assembler DOS code to C
>> in order to do it a windows program and the result was that
>> the program was 30% slower.
>
>He doesn't need to write entire Windows program in C, just the
>user interface and high leveol code, while the chess engine can
>remain entirely in assembler (native 32-bit asm, with flat 32-bit
>address space). One then includes pre-assembled OBJ files to link
>in the C/C++ project. There will be some minor penalty (<5%), if
>his old code was already native 32 asm code (not mixed 16/32),
>otherwise the native 32 bit asm will run quicker.

I do not know nothing about assembler so
I do not understand what is native asm code or mixed 16/32.

I thought that maybe he needs to translate the part that was in assembler to C
in order to work easily with windows(this was my impression based on his words
but my impression may be wrong).

Uri



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