Author: Alessandro Damiani
Date: 23:58:40 08/04/00
Go up one level in this thread
On August 04, 2000 at 19:07:11, leonid wrote: >On August 04, 2000 at 14:22:09, Andrew Dados wrote: > > >Thanks for response! It make me laugh a good moment. "Nomenclature" is funny >word. > >> >>leonid others >>-------------------------------- >>root leaves >>2 plys special search futility pruning (?) > >Not sure about this. If every search start with ply zero and goes x plys deep, >in my program I have in total 6 special plys. Two are just zero and one. I think >it have nothing to do with futility pruning. And between the other four, the >most different are two next plys that stays just at the bottom of all pile of >plys. If beyond those two next plys (above of bottom two plys) all other are not >written in the same way it is only because this different writing don't bring >any additional speeding to the program as a whole. > >>tactics code quiescence search > >It could be that quiescence search is the part of tactics. Tactics for me is the >part of program that help when brute force search give no final response. This >happened just too often. > > >>mini-max (hard to say; not a mini-max for sure) > >Usual material search logic with move sorting and bounds removed. When every >move in the ply is searched. > > >>The above is just a guess, but somehow I have a feeling leonid is writing his >>program in quite the same way as most of us... if only we could speak some >>uniform language... > >Maybe. > >Leonid. > >>-Andrew- Leonid, where are you from? Alessandro
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.